Plot: What’s it about?
This is a side scrolling shump, but Nano Doc manages to stand out from the crowd. The game tasks you to further medical science from the inside of people, piloting a nano bot that can detect and demolish harmful elements. These patients have all kinds of infections and such, which means each one has to be dealt with in a certain fashion. The enemies are divided into four colors, the same four colors as your weapons and the controller face buttons. So if an enemy is green, only the green weapon can eliminate them, and so on. This seems simple enough, but switching between weapons can become hectic, especially when the enemies gain the ability to switch colors. In addition to your four basic attacks, you can also reel in power-ups and there are a number of goodies in that area. You’re able to gain a rainbow stream of damage, various weapon modifiers, and even a health gain, so keeping an eye out for power-ups is important here. You reel in the power-ups with your extending claw, which you can also use to charge up items and turn them into a powerful bomb.
Video: How does it look?
The game’s visuals are remarkable, with a level of polish not often seen in the Indie Games. The enemy designs are simple, but varied and your own nano bot looks quite cool. The animation is what shines however, as the bullets flow like silk and the entire game has a great look. You can tell extra time was invested to get the most out of the visuals, especially in terms of smooth, fluid animation. And since the game is so hectic, the visuals really enhance the experience, since there are no stunted animations or glitchy moments.
Audio: How does it sound?
While not as impressive as the visuals, the sound design is more than capable. The various sound effects as you battle through the levels are quite good. The sound effects aren’t that unique or creative, but they get the job done. The music sounds fine and fits the mood of the game, but isn’t that memorable. Overall the audio here is fine and does what it needs to do, which is really matters in a game like this.
