Plot: What’s it about?
I have to start this review off with an admission. I hold Rock Band 3 as one of the greatest video games ever, so I couldn’t wait to get my hands on Rock Band Blitz. But in this game, you ditch the plastic instruments and pick up your controller to play all of the tracks in the songs. Unlike normal Rock Band sessions, your goal isn’t to hit all the notes but instead, you want to switch between tracks to rack up the highest score possible. The more you play each section, the faster you level up the multiplier, which can be raised by up to three if you’re able to level up all the available tracks in time. This creates a frantic, but insanely fun experience that involves a great blend of reflexes and strategy. You just flick the thumbsticks to hit the notes on each side of the tracks, so game play is simple on the surface, but a true challenge to master. You can also enable power ups in three categories, which add to the strategy and chance to score tons of points.
Video: How does it look?
The overall visuals reflect the Rock Band franchise, but the game also has unique elements that make it stand on its own. The tracks look similar, but you’re taken up a series of street blocks, complete with various flashy visuals for atmosphere. The visual design is clean and effective, so it is fun to look at, but never distracts from the core experience. I loved the bright colors and intricate details in the background, while the menu system is simple and easy to navigate.
Audio: How does it sound?
Of course the game sounds awesome, this is Harmonix after all. The songs all sound excellent and as you switch tracks, the emphasis does as well. So the bass is prominent, then a jump to guitar lets those notes take center stage. This helps you keep better rhythm and know when you’ve missed a tight note. Aside from the music itself, the game’s sound design is not that memorable, but it works well enough. The important part was the music and it sounds dynamic across the board.