Terraria (XBLA)

April 18, 2013 4 Min Read

Review by: Fusion3600

Plot: What’s it about?

As always, when a game proves to be a breakout success, similar titles flood the market. Terraria is obviously inspired by the smash Minecraft, but is it able to stand on its own? This game takes the elements you know and love from Minecraft, throws them into a side scrolling world, and puts a little more emphasis on action. As expected, you can avoid a lot of combat and just wander around the maps, but you’d miss out on what makes Terraria so special. You can stick close to the spawn and reap some minor rewards, but the real good stuff lies deep within the ground. You can upgrade your health, grab new weapons, and discover new items to populate your creations with, all via exploration and combat. The game keeps an eye on your progress and ensures enemies are scaled, so unless you really push hard, you have a fair chance at survival. Terraria is tough however, so the laid back Minecraft vibe isn’t so much a part of the experience here. Even so, you can focus on light exploration and construction if you so choose but again, you’d miss out on Terraria’s finest elements.

The amount of content in Terraria is vast, with enough variance that even if you build a few worlds and delve into each one, you’ll find new elements within each world. You can find all kinds of weapons, armor, traps, and enemies, some of which you might never see in a second world, regardless of your time investment. This makes Terraria worth exploring multiple times, to seek out the rare items and enemies, as well as just experiment with the mechanics. As a big fan of co-op, I was pleased with the game’s multi-player, available via both on-line and local. The players enter the worlds with their resources intact, so you can assist your friends with items and resources they can’t find in their own worlds. And of course you can also team up to tackle bosses or just work together to explore and amass resources. I had a lot of fun with the multi-player in Terraria and it really helps elevate an already excellent game to another level. While some might be burned out on this kind of concept, if you can’t get enough of exploration and construction, Terraria is well worth a look.

Video: How does it look?

The game features throwback visuals that take you back to the days of 16 bit graphics. The visuals are of course simple and crude compared to modern fare, but the game still looks quite good for the design choice. The elements have good detail and the visuals never seemed muddled or hard to navigate. So while the resolution is lower than we’re used to, there is ample detail and depth within the visuals here.

Audio: How does it sound?

The soundtrack is simple, but catchy and most importantly, never annoys. The music is fun and doesn’t grate, while combat has a solid presence as well. You won’t mistake this for a layered, full on surround sound experience, but the game sounds good. The audio also falls in line with the visuals, so the elements combine to bolster the old school texture. So all in all, the audio in this one is rock solid and quite fun at times.

Disc Scores

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